Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Kleavor

On 0.8% of teams at all Elo. It wins 46.0% of games it is in the preview for, clearly below even, and ranks 106 of 172 ranked species on that measure.

Seen on the ladder

3,416 games brought1.4 moves shown per game20% showed an item2% showed an ability

In the 3,416 games it was brought, it used Stone Axe in 54% and X-Scissor in 34%. The item seen most is Focus Sash, in 12%.

Moves used

  1. Stone Axe54%
  2. X-Scissor34%
  3. Protect16%
  4. Tailwind8%
  5. Close Combat6%
  6. U-turn5%
  7. Rock Slide5%
  8. Night Slash4%

Items revealed

  1. Focus Sash12%
  2. Life Orb5%

Abilities revealed

None revealed in 2% or more of its games.

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

0.8% of teams75% brought58% lead4,642 teams

On-team WR
46.095% CI 44.6–47.4 · n 4,598Every game it was in the preview.
Full-reveal WR
45.795% CI 43.6–47.8 · n 2,237Brought, both sides showed four.
Lead WR
47.695% CI 45.7–49.5 · n 2,665Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Salamence: 43.2% (CI 40.3–46.2, n 1,085). It does best against Incineroar, at 46.7%. Of 4 opposing species with enough games, it is clearly below even against four and clearly above against zero.

Opponents, hardest first

  1. Salamence43.240.3–46.2 · n 1,085 · 337 players
  2. Rillaboom43.741.5–45.9 · n 1,884 · 415 players
  3. Sneasler44.141.6–46.5 · n 1,559 · 402 players
  4. Incineroar46.744.0–49.5 · n 1,284 · 376 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 58% of games it is on a team for. Its usual lead partner is Whimsicott, in 7% of its leads, and that lead wins 53.8% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Whimsicott53.87% of its leads · 46.8–60.7 · n 195 · 47 players · thin
  2. Farigiraf53.35% of its leads · 44.9–61.5 · n 135 · 32 players · thin
  3. Metagross46.14% of its leads · 36.7–55.7 · n 102 · 37 players · thin
  4. Raichu51.04% of its leads · 41.2–60.8 · n 96 · 27 players · thin
  5. Talonflame50.03% of its leads · 40.0–60.0 · n 92 · 23 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

0.6% of teams76% brought61% lead768 teams

On-team WR
48.6thin95% CI 45.0–52.1 · n 764Every game it was in the preview.
Full-reveal WR
48.1thin95% CI 43.1–53.2 · n 376Brought, both sides showed four.
Lead WR
51.0thin95% CI 46.4–55.5 · n 465Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

No opposing species clears the sample and player thresholds yet.

Leads

It is in the opening pair in 61% of games it is on a team for. Its usual lead partner is Whimsicott, in 12% of its leads, and that lead wins 47.3% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Whimsicott47.312% of its leads · 34.7–60.2 · n 55 · 16 players · thin
  2. Raichu50.07% of its leads · 34.1–65.9 · n 34 · 7 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.