Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Altaria

On 1.0% of teams at all Elo. It wins 46.1% of games it is in the preview for, clearly below even, and ranks 103 of 172 ranked species on that measure.

Seen on the ladder

2,259 games brought1.8 moves shown per game49% showed an item95% showed an ability36% Mega Evolved

In the 2,259 games it was brought, it used Protect in 34% and Tailwind in 33%. The item seen most is Altarianite, in 36%.

Moves used

  1. Protect34%
  2. Tailwind33%
  3. Hyper Voice26%
  4. Will-O-Wisp24%
  5. Ice Beam19%
  6. Draco Meteor5%
  7. Flamethrower5%
  8. Roost5%

Items revealed

  1. Altarianite36%
  2. Haban Berry7%
  3. Sitrus Berry3%
  4. Leftovers2%

Abilities revealed

  1. Cloud Nine95%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

1.0% of teams41% brought21% lead5,530 teams

On-team WR
46.195% CI 44.8–47.5 · n 5,482Every game it was in the preview.
Full-reveal WR
45.995% CI 43.4–48.4 · n 1,510Brought, both sides showed four.
Lead WR
42.895% CI 39.9–45.7 · n 1,124Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Indeedee-F: 44.6% (CI 41.8–47.5, n 1,194). It does best against Salamence, at 47.6%. Of 5 opposing species with enough games, it is clearly below even against four and clearly above against zero.

Opponents, hardest first

  1. Indeedee-F44.641.8–47.5 · n 1,194 · 444 players
  2. Rillaboom44.842.8–46.9 · n 2,199 · 547 players
  3. Sneasler45.943.7–48.2 · n 1,879 · 527 players
  4. Incineroar46.343.7–48.9 · n 1,439 · 471 players
  5. Salamence47.644.8–50.4 · n 1,209 · 433 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 21% of games it is on a team for. Its usual lead partner is Milotic, in 20% of its leads, and that lead wins 43.2% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Milotic43.220% of its leads · 36.8–49.8 · n 220 · 104 players · thin
  2. Arcanine-Hisui45.612% of its leads · 37.5–54.0 · n 136 · 83 players · thin
  3. Dragapult46.17% of its leads · 35.3–57.2 · n 76 · 52 players · thin
  4. Incineroar38.04% of its leads · 25.9–51.8 · n 50 · 17 players · thin
  5. Indeedee-F36.74% of its leads · 24.7–50.7 · n 49 · 35 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

0.7% of teams38% brought19% lead954 teams

On-team WR
45.5thin95% CI 42.3–48.6 · n 948Every game it was in the preview.
Full-reveal WR
42.6thin95% CI 36.7–48.8 · n 251Brought, both sides showed four.
Lead WR
47.8thin95% CI 40.6–55.0 · n 180Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

No opposing species clears the sample and player thresholds yet.

Leads

It is in the opening pair in 19% of games it is on a team for. Its usual lead partner is Milotic, in 33% of its leads, and that lead wins 51.7% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Milotic51.733% of its leads · 39.3–63.8 · n 60 · 25 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.