Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Pincurchin

On 1.3% of teams at all Elo. It wins 44.9% of games it is in the preview for, clearly below even, and ranks 133 of 172 ranked species on that measure.

Seen on the ladder

4,648 games brought1.4 moves shown per game48% showed an item99% showed an ability

In the 4,648 games it was brought, it used Rising Voltage in 59% and Protect in 17%. The item seen most is Life Orb, in 16%.

Moves used

  1. Rising Voltage59%
  2. Protect17%
  3. Sucker Punch15%
  4. Scald8%
  5. Acupressure5%
  6. Electroweb5%
  7. Zing Zap5%
  8. Discharge4%

Items revealed

  1. Life Orb16%
  2. Electric Seed14%
  3. Air Balloon4%
  4. Rocky Helmet3%
  5. Sitrus Berry3%
  6. Eject Button3%

Abilities revealed

  1. Electric Surge98%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

1.3% of teams66% brought28% lead7,106 teams

On-team WR
44.995% CI 43.7–46.0 · n 7,014Every game it was in the preview.
Full-reveal WR
44.495% CI 42.6–46.1 · n 3,194Brought, both sides showed four.
Lead WR
43.695% CI 41.4–45.8 · n 1,948Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Rillaboom: 41.4% (CI 39.6–43.2, n 2,809). It does best against Indeedee-F, at 47.4%. Of 11 opposing species with enough games, it is clearly below even against 11 and clearly above against zero.

Hardest opponents

  1. Rillaboom41.439.6–43.2 · n 2,809 · 696 players
  2. Basculegion42.539.6–45.5 · n 1,086 · 439 players
  3. Salamence42.740.3–45.2 · n 1,557 · 530 players
  4. Garchomp43.640.7–46.6 · n 1,093 · 426 players
  5. Sneasler43.641.7–45.7 · n 2,362 · 633 players

Easiest opponents

  1. Indeedee-F47.445.0–49.8 · n 1,661 · 537 players
  2. Farigiraf45.342.5–48.2 · n 1,145 · 458 players
  3. Golisopod45.342.6–48.1 · n 1,267 · 481 players
  4. Gholdengo44.241.4–47.1 · n 1,135 · 439 players
  5. Incineroar44.141.9–46.3 · n 1,956 · 597 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 28% of games it is on a team for. Its usual lead partner is Raichu-Alola, in 23% of its leads, and that lead wins 46.2% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Raichu-Alola46.223% of its leads · 41.7–50.8 · n 452 · 138 players · thin
  2. Farigiraf54.611% of its leads · 47.8–61.2 · n 207 · 73 players · thin
  3. Raichu38.98% of its leads · 31.5–46.9 · n 149 · 58 players · thin
  4. Sneasler33.05% of its leads · 24.2–43.1 · n 91 · 46 players · thin
  5. Archaludon41.43% of its leads · 29.6–54.2 · n 58 · 13 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

0.7% of teams64% brought17% lead855 teams

On-team WR
45.9thin95% CI 42.6–49.3 · n 847Every game it was in the preview.
Full-reveal WR
49.2thin95% CI 44.3–54.2 · n 384Brought, both sides showed four.
Lead WR
47.6thin95% CI 39.6–55.7 · n 145Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

No opposing species clears the sample and player thresholds yet.

Leads

It is in the opening pair in 17% of games it is on a team for. Its usual lead partner is Farigiraf, in 28% of its leads, and that lead wins 52.5% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Farigiraf52.528% of its leads · 37.5–67.1 · n 40 · 10 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.