Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Gholdengo

On 16.5% of teams at all Elo. It wins 51.7% of games it is in the preview for, clearly above even, and ranks 15 of 172 ranked species on that measure. Above 1300 it wins 51.1% (−0.6 pp), rank 19 of 77. Why the splits differ.

Seen on the ladder

55,015 games brought1.7 moves shown per game63% showed an item5% showed an ability

In the 55,015 games it was brought, it used Shadow Ball in 47% and Make It Rain in 44%. The item seen most is Life Orb, in 53%.

Moves used

  1. Shadow Ball47%
  2. Make It Rain44%
  3. Nasty Plot41%
  4. Protect37%
  5. Power Gem3%

Items revealed

  1. Life Orb53%
  2. Grassy Seed3%
  3. Leftovers3%

Abilities revealed

  1. Good as Gold5%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

16.5% of teams60% brought30% lead93,748 teams

On-team WR
51.795% CI 51.4–52.1 · n 77,994Every game it was in the preview.
Full-reveal WR
52.095% CI 51.5–52.5 · n 34,515Brought, both sides showed four.
Lead WR
53.395% CI 52.7–53.9 · n 26,674Games it led.

Best partners

  1. Tyranitar55.754.0–57.4 · n 3,226 · 799 players
  2. Excadrill54.852.5–57.0 · n 1,828 · 504 players
  3. Arcanine-Hisui53.852.6–55.0 · n 6,759 · 1,470 players
  4. Staraptor53.451.9–54.9 · n 4,203 · 1,079 players
  5. Salamence53.051.9–54.1 · n 7,899 · 2,123 players

Weakest partners

  1. Baxcalibur48.345.8–50.9 · n 1,504 · 498 players
  2. Farigiraf48.745.8–51.6 · n 1,144 · 418 players
  3. Indeedee-F49.347.3–51.3 · n 2,418 · 750 players
  4. Whimsicott49.347.0–51.6 · n 1,807 · 516 players
  5. Sneasler50.148.9–51.2 · n 7,208 · 2,078 players

19 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Arcanine-Hisui: 46.4% (CI 45.4–47.3, n 10,022). It does best against Alakazam, at 57.0%. Of 74 opposing species with enough games, it is clearly below even against eight and clearly above against 38.

Hardest opponents

  1. Arcanine-Hisui46.445.4–47.3 · n 10,022 · 3,875 players
  2. Kingambit47.746.9–48.4 · n 17,804 · 4,927 players
  3. Delphox48.146.4–49.9 · n 3,276 · 1,973 players
  4. Sylveon48.247.0–49.3 · n 6,892 · 3,161 players
  5. Froslass48.246.8–49.7 · n 4,477 · 2,504 players

Easiest opponents

  1. Alakazam57.054.3–59.7 · n 1,300 · 1,042 players
  2. Maushold-Four56.253.2–59.1 · n 1,089 · 897 players
  3. Sableye56.254.2–58.2 · n 2,372 · 1,646 players
  4. Sinistcha-Masterpiece55.953.8–58.0 · n 2,096 · 1,535 players
  5. Pincurchin55.852.9–58.6 · n 1,135 · 952 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 30% of games it is on a team for. Its usual lead partner is Raichu, in 17% of its leads, and that lead wins 56.2%. The best-winning qualifying lead is with Staraptor: 58.0% (CI 55.3–60.6).

Most common lead partners

  1. Raichu56.217% of its leads · 54.8–57.6 · n 4,647 · 1,418 players
  2. Salamence56.89% of its leads · 54.8–58.8 · n 2,401 · 1,054 players
  3. Rillaboom53.78% of its leads · 51.6–55.7 · n 2,248 · 1,215 players
  4. Incineroar52.58% of its leads · 50.4–54.6 · n 2,191 · 1,046 players
  5. Sneasler51.26% of its leads · 48.9–53.5 · n 1,801 · 840 players

Best-winning lead partners

  1. Staraptor58.05% of its leads · 55.3–60.6 · n 1,358 · 549 players
  2. Salamence56.89% of its leads · 54.8–58.8 · n 2,401 · 1,054 players
  3. Raichu56.217% of its leads · 54.8–57.6 · n 4,647 · 1,418 players
  4. Rillaboom53.78% of its leads · 51.6–55.7 · n 2,248 · 1,215 players
  5. Milotic53.05% of its leads · 50.4–55.6 · n 1,381 · 654 players

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

19.4% of teams63% brought33% lead25,039 teams

On-team WR
51.195% CI 50.4–51.8 · n 20,249Every game it was in the preview.
Full-reveal WR
51.695% CI 50.6–52.6 · n 9,552Brought, both sides showed four.
Lead WR
52.095% CI 50.9–53.1 · n 7,744Games it led.

Partners, best to worst

  1. Tyranitar55.352.3–58.2 · n 1,083 · 251 players
  2. Arcanine-Hisui52.550.4–54.6 · n 2,222 · 538 players
  3. Staraptor52.449.8–55.1 · n 1,375 · 374 players
  4. Incineroar52.350.3–54.4 · n 2,237 · 608 players
  5. Raichu51.549.7–53.3 · n 2,936 · 750 players
  6. Salamence51.549.3–53.6 · n 2,063 · 626 players
  7. Milotic51.248.4–53.9 · n 1,257 · 407 players
  8. Rillaboom51.149.7–52.6 · n 4,727 · 1,130 players
  9. Garchomp50.547.8–53.2 · n 1,281 · 348 players
  10. Sneasler49.347.0–51.5 · n 1,914 · 598 players

10 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Arcanine-Hisui: 47.6% (CI 45.8–49.4, n 2,943). It does best against Sinistcha, at 54.4%. Of 36 opposing species with enough games, it is clearly below even against two and clearly above against 13.

Hardest opponents

  1. Arcanine-Hisui47.645.8–49.4 · n 2,943 · 1,164 players
  2. Glimmora47.844.9–50.8 · n 1,087 · 656 players
  3. Annihilape48.045.0–50.9 · n 1,109 · 669 players
  4. Kingambit48.346.9–49.7 · n 5,152 · 1,467 players
  5. Whimsicott48.446.2–50.6 · n 1,905 · 933 players

Easiest opponents

  1. Sinistcha54.451.6–57.1 · n 1,247 · 739 players
  2. Pelipper53.251.5–55.0 · n 3,053 · 1,181 players
  3. Armarouge53.050.5–55.4 · n 1,584 · 842 players
  4. Gardevoir53.050.8–55.1 · n 2,100 · 955 players
  5. Grimmsnarl52.850.2–55.3 · n 1,491 · 786 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 33% of games it is on a team for. Its usual lead partner is Raichu, in 20% of its leads, and that lead wins 53.6%. No qualifying lead with another partner wins more.

Most common lead partners

  1. Raichu53.620% of its leads · 51.2–56.0 · n 1,659 · 533 players
  2. Salamence54.59% of its leads · 50.8–58.0 · n 729 · 340 players · thin
  3. Rillaboom52.47% of its leads · 48.4–56.4 · n 597 · 338 players · thin
  4. Sneasler50.86% of its leads · 46.5–55.1 · n 516 · 246 players · thin
  5. Incineroar54.46% of its leads · 50.0–58.8 · n 487 · 264 players · thin

Best-winning lead partners

  1. Raichu53.620% of its leads · 51.2–56.0 · n 1,659 · 533 players

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.