Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Aegislash

On 1.1% of teams at all Elo. It wins 46.5% of games it is in the preview for, clearly below even, and ranks 96 of 172 ranked species on that measure. Above 1300 it wins 46.8% (+0.3 pp), rank 72 of 77. Why the splits differ.

Seen on the ladder

3,405 games brought1.9 moves shown per game44% showed an item0% showed an ability

In the 3,405 games it was brought, it used King's Shield in 41% and Poltergeist in 33%. The item seen most is Leftovers, in 13%.

Moves used

  1. King's Shield41%
  2. Poltergeist33%
  3. Wide Guard21%
  4. Iron Head20%
  5. Shadow Ball17%
  6. Shadow Sneak16%
  7. Sacred Sword11%
  8. Flash Cannon9%

Items revealed

  1. Leftovers13%
  2. Life Orb12%
  3. Focus Sash11%

Abilities revealed

None revealed in 2% or more of its games.

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

1.1% of teams54% brought23% lead6,389 teams

On-team WR
46.595% CI 45.3–47.7 · n 6,323Every game it was in the preview.
Full-reveal WR
47.295% CI 45.3–49.2 · n 2,481Brought, both sides showed four.
Lead WR
45.595% CI 43.0–48.1 · n 1,479Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Indeedee-F: 45.1% (CI 42.6–47.7, n 1,482). It does best against Rillaboom, at 46.4%. Of 7 opposing species with enough games, it is clearly below even against seven and clearly above against zero.

Opponents, hardest first

  1. Indeedee-F45.142.6–47.7 · n 1,482 · 535 players
  2. Incineroar45.343.0–47.7 · n 1,704 · 584 players
  3. Golisopod45.442.5–48.3 · n 1,136 · 484 players
  4. Kingambit45.943.1–48.8 · n 1,159 · 464 players
  5. Salamence46.043.4–48.6 · n 1,448 · 520 players
  6. Sneasler46.043.9–48.1 · n 2,204 · 629 players
  7. Rillaboom46.444.5–48.4 · n 2,480 · 671 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 23% of games it is on a team for. Its usual lead partner is Garchomp, in 8% of its leads, and that lead wins 47.9% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Garchomp47.98% of its leads · 39.2–56.8 · n 121 · 58 players · thin
  2. Incineroar47.67% of its leads · 38.2–57.1 · n 103 · 47 players · thin
  3. Milotic39.67% of its leads · 30.6–49.4 · n 101 · 33 players · thin
  4. Salamence49.24% of its leads · 36.8–61.6 · n 59 · 32 players · thin
  5. Rillaboom43.44% of its leads · 31.0–56.7 · n 53 · 29 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

0.9% of teams56% brought27% lead1,146 teams

On-team WR
46.895% CI 43.9–49.7 · n 1,136Every game it was in the preview.
Full-reveal WR
48.6thin95% CI 44.0–53.1 · n 459Brought, both sides showed four.
Lead WR
46.9thin95% CI 41.4–52.5 · n 307Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

No opposing species clears the sample and player thresholds yet.

Leads

It is in the opening pair in 27% of games it is on a team for. Its usual lead partner is Garchomp, in 13% of its leads, and that lead wins 48.8% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Garchomp48.813% of its leads · 34.3–63.5 · n 41 · 18 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.