Indeedee
On 8.3% of teams at all Elo. It wins 51.9% of games it is in the preview for, clearly above even, and ranks 12 of 172 ranked species on that measure. Above 1300 it wins 50.2% (−1.7 pp), rank 33 of 77. Why the splits differ.
Seen on the ladder
33,272 games brought1.1 moves shown per game21% showed an item94% showed an ability
In the 33,272 games it was brought, it used Expanding Force in 60% and Mystical Fire in 12%. The item seen most is Choice Scarf, in 11%.
Moves used
Items revealed
Abilities revealed
Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.
All Elo
8.3% of teams72% brought36% lead47,020 teams
- On-team WR
- 51.995% CI 51.5–52.4 · n 43,030Every game it was in the preview.
- Full-reveal WR
- 51.795% CI 51.0–52.3 · n 21,437Brought, both sides showed four.
- Lead WR
- 52.995% CI 52.1–53.7 · n 16,211Games it led.
Best partners
- Arcanine-Hisui54.7
- Corviknight54.6
- Excadrill54.0
- Tyranitar53.6
- Charizard53.5
Weakest partners
- Incineroar49.9
- Milotic50.0
- Kingambit51.6
- Metagross52.0
- Salamence53.1
12 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.
Counters
Its side wins least against Excadrill: 45.6% (CI 43.8–47.5, n 2,839). It does best against Baxcalibur, at 58.6%. Of 56 opposing species with enough games, it is clearly below even against five and clearly above against 24.
Hardest opponents
- Excadrill45.6
- Swampert45.8
- Archaludon47.4
- Tyranitar47.7
- Metagross47.8
Easiest opponents
- Baxcalibur58.6
- Talonflame56.4
- Ninetales-Alola56.3
- Sinistcha56.0
- Sinistcha-Masterpiece56.0
On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.
Leads
It is in the opening pair in 36% of games it is on a team for. Its usual lead partner is Sneasler, in 27% of its leads, and that lead wins 55.2%. The best-winning qualifying lead is with Corviknight: 55.6% (CI 52.9–58.2).
Most common lead partners
- Sneasler55.2
- Corviknight55.6
- Salamence53.2
- Metagross53.8
- Tyranitar55.1
Best-winning lead partners
- Corviknight55.6
- Sneasler55.2
- Salamence53.2
Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.
Elo ≥ 1300
8.8% of teams74% brought34% lead11,337 teams
- On-team WR
- 50.295% CI 49.3–51.2 · n 10,251Every game it was in the preview.
- Full-reveal WR
- 49.695% CI 48.3–51.0 · n 5,404Brought, both sides showed four.
- Lead WR
- 49.995% CI 48.3–51.5 · n 3,667Games it led.
4 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.
Counters
Its side wins least against Pelipper: 44.9% (CI 42.3–47.6, n 1,320). It does best against Sneasler, at 52.1%. Of 19 opposing species with enough games, it is clearly below even against three and clearly above against one.
Hardest opponents
- Pelipper44.9
- Archaludon46.1
- Golisopod47.6
- Farigiraf48.2
- Charizard49.0
Easiest opponents
- Sneasler52.1
- Volcarona51.5
- Gholdengo51.4
- Incineroar51.3
- Arcanine-Hisui51.0
On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.
Leads
It is in the opening pair in 34% of games it is on a team for. Its usual lead partner is Sneasler, in 32% of its leads, and that lead wins 50.9%. No qualifying lead with another partner wins more.
Most common lead partners
- Sneasler50.9
- Corviknight47.6
- Salamence51.6
- Tyranitar52.8
- Metagross52.8
Best-winning lead partners
- Sneasler50.9
Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.