Arcanine-Hisui
On 11.4% of teams at all Elo. It wins 52.6% of games it is in the preview for, clearly above even, and ranks 3 of 172 ranked species on that measure. Above 1300 it wins 50.8% (−1.7 pp), rank 22 of 77. Why the splits differ.
Seen on the ladder
41,772 games brought1.6 moves shown per game31% showed an item7% showed an ability
In the 41,772 games it was brought, it used Flare Blitz in 50% and Head Smash in 46%. The item seen most is Focus Sash, in 28%.
Moves used
Items revealed
Abilities revealed
Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.
All Elo
11.4% of teams66% brought31% lead64,586 teams
- On-team WR
- 52.695% CI 52.2–53.0 · n 57,038Every game it was in the preview.
- Full-reveal WR
- 51.295% CI 50.6–51.8 · n 27,695Brought, both sides showed four.
- Lead WR
- 52.195% CI 51.4–52.8 · n 19,116Games it led.
Weakest partners
- Farigiraf49.8
- Froslass50.4
- Sneasler50.7
- Indeedee-F50.9
- Basculegion50.9
16 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.
Counters
Its side wins least against Kommo-o: 46.1% (CI 43.6–48.5, n 1,613). It does best against Sirfetch’d, at 58.2%. Of 61 opposing species with enough games, it is clearly below even against two and clearly above against 36.
Hardest opponents
- Kommo-o46.1
- Delphox48.2
- Archaludon48.7
- Politoed49.2
- Camerupt49.4
Easiest opponents
- Sirfetch’d58.2
- Baxcalibur56.6
- Gallade56.0
- Sinistcha55.6
- Sinistcha-Masterpiece55.6
On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.
Leads
It is in the opening pair in 31% of games it is on a team for. Its usual lead partner is Raichu, in 15% of its leads, and that lead wins 55.0%. No qualifying lead with another partner wins more.
Most common lead partners
Best-winning lead partners
Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.
Elo ≥ 1300
13.2% of teams66% brought30% lead17,058 teams
- On-team WR
- 50.895% CI 50.0–51.7 · n 14,788Every game it was in the preview.
- Full-reveal WR
- 49.495% CI 48.3–50.6 · n 7,248Brought, both sides showed four.
- Lead WR
- 50.295% CI 48.8–51.6 · n 4,867Games it led.
Partners, best to worst
7 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.
Counters
Its side wins least against Metagross: 46.6% (CI 43.8–49.4, n 1,209). It does best against Excadrill, at 53.7%. Of 29 opposing species with enough games, it is clearly below even against two and clearly above against 10.
Hardest opponents
Easiest opponents
- Excadrill53.7
- Floette-Eternal53.2
- Salamence53.0
- Tyranitar52.7
- Sneasler52.5
On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.
Leads
It is in the opening pair in 30% of games it is on a team for. Its usual lead partner is Raichu, in 18% of its leads, and that lead wins 52.9% (thin sample). No lead with it clears the sample bar yet.
Most common lead partners
Best-winning lead partners
No lead with it clears the sample and player thresholds yet.
Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.