Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Baxcalibur

On 4.2% of teams at all Elo. It wins 46.4% of games it is in the preview for, clearly below even, and ranks 99 of 172 ranked species on that measure. Above 1300 it wins 46.9% (+0.6 pp), rank 71 of 77. Why the splits differ.

Seen on the ladder

13,732 games brought1.9 moves shown per game83% showed an item14% showed an ability75% Mega Evolved

In the 13,732 games it was brought, it used Protect in 49% and Glaive Rush in 48%. The item seen most is Baxcalibrite, in 75%.

Moves used

  1. Protect49%
  2. Glaive Rush48%
  3. Ice Shard36%
  4. High Horsepower17%
  5. Icicle Crash13%
  6. Swords Dance11%
  7. Dragon Dance10%

Items revealed

  1. Baxcalibrite75%
  2. Life Orb6%

Abilities revealed

  1. Thermal Exchange5%

After Mega Evolution

  1. Thermal Exchange9%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

4.2% of teams58% brought26% lead24,062 teams

On-team WR
46.495% CI 45.7–47.0 · n 22,954Every game it was in the preview.
Full-reveal WR
47.595% CI 46.5–48.5 · n 9,521Brought, both sides showed four.
Lead WR
43.995% CI 42.7–45.1 · n 6,208Games it led.

Partners, best to worst

  1. Milotic50.247.3–53.0 · n 1,192 · 431 players
  2. Volcarona49.746.9–52.5 · n 1,219 · 349 players
  3. Sneasler49.047.4–50.8 · n 3,315 · 968 players
  4. Ninetales-Alola49.047.2–50.8 · n 2,968 · 821 players
  5. Incineroar48.946.9–50.9 · n 2,375 · 745 players
  6. Rillaboom48.446.6–50.3 · n 2,818 · 910 players
  7. Gholdengo48.345.8–50.9 · n 1,504 · 498 players

7 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Indeedee: 41.4% (CI 39.3–43.6, n 1,970). It does best against Sinistcha, at 50.1%. Of 35 opposing species with enough games, it is clearly below even against 31 and clearly above against zero.

Hardest opponents

  1. Indeedee41.439.3–43.6 · n 1,970 · 1,102 players
  2. Staraptor42.340.0–44.5 · n 1,850 · 1,029 players
  3. Excadrill42.440.1–44.7 · n 1,741 · 1,010 players
  4. Archaludon42.841.1–44.5 · n 3,092 · 1,405 players
  5. Torkoal43.140.6–45.8 · n 1,391 · 893 players

Easiest opponents

  1. Sinistcha50.147.7–52.6 · n 1,622 · 990 players
  2. Lucario49.746.8–52.5 · n 1,194 · 806 players
  3. Grimmsnarl49.146.2–52.1 · n 1,087 · 679 players
  4. Whimsicott48.446.3–50.4 · n 2,320 · 1,227 players
  5. Garchomp47.545.9–49.1 · n 3,657 · 1,545 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 26% of games it is on a team for. Its usual lead partner is Sneasler, in 23% of its leads, and that lead wins 45.6%. No qualifying lead with another partner wins more.

Most common lead partners

  1. Sneasler45.623% of its leads · 43.0–48.2 · n 1,437 · 540 players
  2. Ninetales-Alola41.911% of its leads · 38.3–45.6 · n 694 · 361 players · thin
  3. Incineroar46.37% of its leads · 41.6–51.1 · n 421 · 230 players · thin
  4. Rillaboom42.06% of its leads · 37.0–47.3 · n 352 · 220 players · thin
  5. Volcarona44.14% of its leads · 38.2–50.3 · n 256 · 132 players · thin

Best-winning lead partners

  1. Sneasler45.623% of its leads · 43.0–48.2 · n 1,437 · 540 players

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

2.9% of teams57% brought25% lead3,787 teams

On-team WR
46.995% CI 45.3–48.5 · n 3,661Every game it was in the preview.
Full-reveal WR
47.795% CI 45.2–50.2 · n 1,519Brought, both sides showed four.
Lead WR
47.3thin95% CI 44.1–50.4 · n 954Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Rillaboom: 47.1% (CI 44.7–49.5, n 1,631). It does best against Sneasler, at 47.3%. Of 2 opposing species with enough games, it is clearly below even against one and clearly above against zero.

Opponents, hardest first

  1. Rillaboom47.144.7–49.5 · n 1,631 · 383 players
  2. Sneasler47.344.5–50.1 · n 1,205 · 334 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 25% of games it is on a team for. Its usual lead partner is Sneasler, in 25% of its leads, and that lead wins 51.1% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Sneasler51.125% of its leads · 44.7–57.4 · n 235 · 84 players · thin
  2. Ninetales-Alola39.89% of its leads · 30.2–50.2 · n 88 · 44 players · thin
  3. Blaziken59.66% of its leads · 46.7–71.4 · n 57 · 13 players · thin
  4. Incineroar58.05% of its leads · 44.2–70.6 · n 50 · 30 players · thin
  5. Rillaboom44.75% of its leads · 31.4–58.8 · n 47 · 32 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.