Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Ninetales-Alola

On 4.1% of teams at all Elo. It wins 46.9% of games it is in the preview for, clearly below even, and ranks 89 of 172 ranked species on that measure. Above 1300 it wins 46.5% (−0.4 pp), rank 75 of 77. Why the splits differ.

Seen on the ladder

13,612 games brought1.5 moves shown per game8% showed an item98% showed an ability

In the 13,612 games it was brought, it used Blizzard in 46% and Aurora Veil in 45%. The item seen most is Focus Sash, in 6%.

Moves used

  1. Blizzard46%
  2. Aurora Veil45%
  3. Protect19%
  4. Moonblast12%
  5. Freeze-Dry11%
  6. Encore7%
  7. Icy Wind4%

Items revealed

  1. Focus Sash6%

Abilities revealed

  1. Snow Warning98%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

4.1% of teams60% brought28% lead23,008 teams

On-team WR
46.995% CI 46.2–47.5 · n 22,038Every game it was in the preview.
Full-reveal WR
48.595% CI 47.5–49.6 · n 9,254Brought, both sides showed four.
Lead WR
46.695% CI 45.4–47.8 · n 6,324Games it led.

Partners, best to worst

  1. Incineroar51.048.8–53.2 · n 1,997 · 649 players
  2. Rillaboom51.049.0–53.0 · n 2,314 · 687 players
  3. Sneasler49.447.3–51.6 · n 2,027 · 648 players
  4. Baxcalibur49.047.2–50.8 · n 2,968 · 821 players

4 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Torkoal: 40.6% (CI 38.0–43.2, n 1,355). It does best against Sinistcha, at 50.2%. Of 33 opposing species with enough games, it is clearly below even against 29 and clearly above against zero.

Hardest opponents

  1. Torkoal40.638.0–43.2 · n 1,355 · 819 players
  2. Sylveon42.740.4–45.1 · n 1,694 · 920 players
  3. Armarouge43.140.7–45.5 · n 1,595 · 877 players
  4. Indeedee43.741.5–45.9 · n 1,909 · 1,002 players
  5. Charizard43.941.8–46.0 · n 2,224 · 1,074 players

Easiest opponents

  1. Sinistcha50.247.7–52.8 · n 1,485 · 858 players
  2. Lucario49.346.5–52.2 · n 1,188 · 756 players
  3. Pelipper48.847.1–50.6 · n 3,067 · 1,303 players
  4. Golisopod48.046.5–49.6 · n 4,004 · 1,511 players
  5. Incineroar47.746.5–49.0 · n 6,053 · 1,804 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 28% of games it is on a team for. Its usual lead partner is Baxcalibur, in 11% of its leads, and that lead wins 41.9% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Baxcalibur41.911% of its leads · 38.3–45.6 · n 694 · 361 players · thin
  2. Incineroar46.07% of its leads · 41.6–50.6 · n 467 · 270 players · thin
  3. Sneasler47.16% of its leads · 42.1–52.1 · n 380 · 216 players · thin
  4. Raichu51.75% of its leads · 46.0–57.3 · n 296 · 125 players · thin
  5. Milotic55.64% of its leads · 49.6–61.5 · n 266 · 142 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

3.1% of teams59% brought25% lead4,003 teams

On-team WR
46.595% CI 44.9–48.1 · n 3,881Every game it was in the preview.
Full-reveal WR
48.495% CI 46.0–50.8 · n 1,647Brought, both sides showed four.
Lead WR
44.3thin95% CI 41.2–47.4 · n 991Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Sneasler: 46.7% (CI 44.0–49.4, n 1,319). It does best against Rillaboom, at 48.8%. Of 2 opposing species with enough games, it is clearly below even against one and clearly above against zero.

Opponents, hardest first

  1. Sneasler46.744.0–49.4 · n 1,319 · 355 players
  2. Rillaboom48.846.5–51.1 · n 1,760 · 392 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 25% of games it is on a team for. Its usual lead partner is Lucario, in 9% of its leads, and that lead wins 54.3% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Lucario54.39% of its leads · 44.2–64.0 · n 94 · 8 players · thin
  2. Baxcalibur39.89% of its leads · 30.2–50.2 · n 88 · 44 players · thin
  3. Raichu59.17% of its leads · 47.0–70.1 · n 66 · 30 players · thin
  4. Sneasler47.56% of its leads · 35.3–60.0 · n 59 · 36 players · thin
  5. Incineroar46.05% of its leads · 33.0–59.6 · n 50 · 35 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.