Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Sableye

On 2.6% of teams at all Elo. It wins 47.1% of games it is in the preview for, clearly below even, and ranks 85 of 172 ranked species on that measure. Above 1300 it wins 50.3% (+3.2 pp), rank 29 of 77. Why the splits differ.

Seen on the ladder

9,477 games brought2.3 moves shown per game20% showed an item2% showed an ability2% Mega Evolved

In the 9,477 games it was brought, it used Light Screen in 41% and Reflect in 31%. The item seen most is Roseli Berry, in 5%.

Moves used

  1. Light Screen41%
  2. Reflect31%
  3. Rain Dance28%
  4. Encore23%
  5. Foul Play18%
  6. Fake Out17%
  7. Will-O-Wisp16%
  8. Disable13%

Items revealed

  1. Roseli Berry5%
  2. Sitrus Berry4%
  3. Sablenite2%
  4. Focus Sash2%

Abilities revealed

None revealed in 2% or more of its games.

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

2.6% of teams65% brought50% lead14,843 teams

On-team WR
47.195% CI 46.3–47.9 · n 14,473Every game it was in the preview.
Full-reveal WR
48.795% CI 47.4–49.9 · n 6,049Brought, both sides showed four.
Lead WR
46.795% CI 45.6–47.9 · n 7,334Games it led.

Partners, best to worst

  1. Archaludon55.052.7–57.2 · n 1,895 · 359 players
  2. Golisopod48.545.5–51.5 · n 1,072 · 298 players

2 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Charizard: 42.5% (CI 40.1–45.0, n 1,512). It does best against Farigiraf, at 49.7%. Of 26 opposing species with enough games, it is clearly below even against 20 and clearly above against zero.

Hardest opponents

  1. Charizard42.540.1–45.0 · n 1,512 · 623 players
  2. Sylveon42.840.0–45.7 · n 1,175 · 537 players
  3. Raichu43.441.2–45.5 · n 1,997 · 719 players
  4. Gholdengo43.841.8–45.8 · n 2,372 · 797 players
  5. Arcanine-Hisui44.542.1–46.9 · n 1,653 · 653 players

Easiest opponents

  1. Farigiraf49.747.7–51.7 · n 2,418 · 800 players
  2. Garchomp48.546.4–50.5 · n 2,273 · 798 players
  3. Golisopod48.546.5–50.4 · n 2,573 · 887 players
  4. Pelipper48.145.9–50.3 · n 1,988 · 774 players
  5. Whimsicott47.945.3–50.5 · n 1,409 · 644 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 50% of games it is on a team for. Its usual lead partner is Archaludon, in 15% of its leads, and that lead wins 54.5%. No qualifying lead with another partner wins more.

Most common lead partners

  1. Archaludon54.515% of its leads · 51.5–57.4 · n 1,089 · 244 players
  2. Golisopod46.48% of its leads · 42.3–50.5 · n 567 · 197 players · thin
  3. Milotic50.55% of its leads · 45.6–55.4 · n 402 · 107 players · thin
  4. Swampert55.95% of its leads · 50.9–60.8 · n 383 · 90 players · thin
  5. Gengar41.04% of its leads · 35.2–47.0 · n 266 · 58 players · thin

Best-winning lead partners

  1. Archaludon54.515% of its leads · 51.5–57.4 · n 1,089 · 244 players

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

2.3% of teams65% brought52% lead3,036 teams

On-team WR
50.395% CI 48.5–52.1 · n 2,972Every game it was in the preview.
Full-reveal WR
51.195% CI 48.4–53.8 · n 1,318Brought, both sides showed four.
Lead WR
49.695% CI 47.1–52.0 · n 1,568Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Rillaboom: 49.5% (CI 46.9–52.1, n 1,413). Of 1 opposing species with enough games, it is clearly below even against zero and clearly above against zero.

Opponents, hardest first

  1. Rillaboom49.546.9–52.1 · n 1,413 · 223 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 52% of games it is on a team for. Its usual lead partner is Archaludon, in 16% of its leads, and that lead wins 53.4% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Archaludon53.416% of its leads · 47.2–59.5 · n 249 · 72 players · thin
  2. Swampert53.810% of its leads · 46.0–61.5 · n 156 · 31 players · thin
  3. Metagross48.58% of its leads · 40.1–56.9 · n 132 · 7 players · thin
  4. Golisopod52.27% of its leads · 43.1–61.1 · n 115 · 32 players · thin
  5. Gengar43.54% of its leads · 32.4–55.2 · n 69 · 13 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.