Regulation M-CDoubles ladderSep 16–28, 2026

Bring Four.

Espathra

On 1.3% of teams at all Elo. It wins 50.5% of games it is in the preview for, within noise of even, and ranks 34 of 172 ranked species on that measure. Above 1300 it wins 52.6% (+2.1 pp), rank 3 of 77. Why the splits differ.

Seen on the ladder

5,879 games brought2.4 moves shown per game65% showed an item93% showed an ability

In the 5,879 games it was brought, it used Calm Mind in 73% and Protect in 60%. The item seen most is Electric Seed, in 30%.

Moves used

  1. Calm Mind73%
  2. Protect60%
  3. Baton Pass54%
  4. Lumina Crash41%
  5. Expanding Force5%
  6. Stored Power2%
  7. Dazzling Gleam2%

Items revealed

  1. Electric Seed30%
  2. Grassy Seed20%
  3. Focus Sash5%
  4. Sitrus Berry3%
  5. Life Orb3%
  6. Psychic Seed2%

Abilities revealed

  1. Speed Boost93%

Share of the games it was brought in which it showed each move, item or ability at least once, all Elo. Moves only show when used, items and abilities only when they trigger, so these are floors, not set frequencies. Open team sheets are not used. How reveals are counted.

All Elo

1.3% of teams80% brought74% lead7,462 teams

On-team WR
50.595% CI 49.4–51.7 · n 7,352Every game it was in the preview.
Full-reveal WR
58.295% CI 56.6–59.8 · n 3,657Brought, both sides showed four.
Lead WR
50.995% CI 49.6–52.2 · n 5,428Games it led.

Partners, best to worst

  1. Politoed64.861.8–67.8 · n 987 · 180 players
  2. Raichu63.660.9–66.2 · n 1,286 · 234 players
  3. Archaludon63.361.0–65.6 · n 1,708 · 310 players

3 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

Its side wins least against Raichu: 46.0% (CI 43.1–49.0, n 1,123). It does best against Milotic, at 54.1%. Of 13 opposing species with enough games, it is clearly below even against two and clearly above against one.

Hardest opponents

  1. Raichu46.043.1–49.0 · n 1,123 · 425 players
  2. Gholdengo46.543.8–49.3 · n 1,268 · 458 players
  3. Farigiraf49.246.4–52.1 · n 1,178 · 447 players
  4. Basculegion49.346.4–52.3 · n 1,068 · 440 players
  5. Golisopod49.646.8–52.4 · n 1,202 · 477 players

Easiest opponents

  1. Milotic54.151.1–57.1 · n 1,070 · 433 players
  2. Indeedee-F51.148.7–53.6 · n 1,600 · 536 players
  3. Sneasler50.949.0–52.9 · n 2,440 · 626 players
  4. Salamence50.748.3–53.1 · n 1,678 · 536 players
  5. Kingambit50.347.7–52.8 · n 1,512 · 488 players

On-team win rate of its side when the opponent’s preview has that species. Games where both previews hold both are left out. Cells need n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players.

Leads

It is in the opening pair in 74% of games it is on a team for. Its usual lead partner is Raichu, in 33% of its leads, and that lead wins 56.8%. No qualifying lead with another partner wins more.

Most common lead partners

  1. Raichu56.833% of its leads · 54.5–59.1 · n 1,816 · 254 players
  2. Rillaboom51.314% of its leads · 47.8–54.8 · n 779 · 187 players · thin
  3. Incineroar48.58% of its leads · 43.8–53.2 · n 429 · 120 players · thin
  4. Indeedee-F47.87% of its leads · 42.9–52.8 · n 393 · 94 players · thin
  5. Sneasler46.13% of its leads · 38.9–53.4 · n 178 · 65 players · thin

Best-winning lead partners

  1. Raichu56.833% of its leads · 54.5–59.1 · n 1,816 · 254 players

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.

Elo ≥ 1300

1.7% of teams83% brought78% lead2,145 teams

On-team WR
52.695% CI 50.5–54.7 · n 2,097Every game it was in the preview.
Full-reveal WR
59.095% CI 56.1–61.8 · n 1,149Brought, both sides showed four.
Lead WR
52.795% CI 50.3–55.1 · n 1,640Games it led.

Partners, best to worst

No pair clears the sample and player thresholds yet.

0 partner pairs qualify (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Pair WR counts only games where both sides revealed all four.

Counters

No opposing species clears the sample and player thresholds yet.

Leads

It is in the opening pair in 78% of games it is on a team for. Its usual lead partner is Raichu, in 42% of its leads, and that lead wins 55.1% (thin sample). No lead with it clears the sample bar yet.

Most common lead partners

  1. Raichu55.142% of its leads · 51.4–58.8 · n 700 · 108 players · thin
  2. Rillaboom50.013% of its leads · 43.4–56.6 · n 220 · 61 players · thin
  3. Indeedee-F56.88% of its leads · 48.3–65.0 · n 132 · 23 players · thin
  4. Incineroar53.67% of its leads · 44.4–62.7 · n 110 · 37 players · thin
  5. Scovillain50.03% of its leads · 37.5–62.5 · n 58 · 11 players · thin

Best-winning lead partners

No lead with it clears the sample and player thresholds yet.

Lead: the two species on the field at turn 1. Win rate excludes lead mirrors. Greyed rows are below the bar (n ≥ 500, CI ≤ ±3 pp, ≥ 50 distinct players). Leads are chosen after team preview.